Fix mpv tile overlap portably; add make install/deploy

mpv 0.35 rejects --auto-window-resize, which crash-looped every player.
Drop that flag and re-assert each tile geometry on a 1s timer in the
daemon, overriding mpv auto-resize on any mpv version.

Add make install (auto-sudo, native build + copy to /usr/local/bin)
and make deploy (install + restart the kiosk getty unit).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Levi Woodard
2026-07-01 19:36:36 -05:00
parent ca74ba0070
commit 0fb731a71e
3 changed files with 52 additions and 19 deletions

View File

@@ -3,11 +3,22 @@ PKG := ./cmd/rtsp-streamer
BINDIR := bin
LDFLAGS := -s -w
.PHONY: all build pi pi32 test vet clean run-tui
# Install location. Override with `make install PREFIX=/opt`.
PREFIX ?= /usr/local
DESTBIN := $(PREFIX)/bin/$(BINARY)
# Use sudo automatically when not already root, so `make install` /
# `make deploy` work whether or not you prefix them with sudo.
SUDO := $(shell [ "$$(id -u)" -eq 0 ] || echo sudo)
# The kiosk session unit restarted by `make deploy`.
KIOSK_UNIT ?= getty@tty1
.PHONY: all build pi pi32 test vet clean run-tui install deploy uninstall
all: build
## build: compile for the host platform
## build: compile for the host platform (native arch)
build:
go build -ldflags '$(LDFLAGS)' -o $(BINDIR)/$(BINARY) $(PKG)
@@ -19,6 +30,22 @@ pi:
pi32:
GOOS=linux GOARCH=arm GOARM=7 go build -ldflags '$(LDFLAGS)' -o $(BINDIR)/$(BINARY)-armv7 $(PKG)
## install: build for this machine and copy the binary to $(PREFIX)/bin
## (auto-sudo). This is the location the running daemon uses.
install: build
$(SUDO) install -m 0755 $(BINDIR)/$(BINARY) $(DESTBIN)
@echo "installed -> $(DESTBIN)"
## deploy: install, then restart the kiosk session so the wall picks it up
deploy: install
$(SUDO) systemctl restart $(KIOSK_UNIT)
@echo "restarted $(KIOSK_UNIT); run 'rtsp-streamer status' to check"
## uninstall: remove the installed binary
uninstall:
$(SUDO) rm -f $(DESTBIN)
@echo "removed $(DESTBIN)"
## test: run unit tests
test:
go test ./...

View File

@@ -153,27 +153,35 @@ func (d *Daemon) applyLayout(ctx context.Context, name string) error {
return nil
}
// placeWhenReady waits for the mpv window to map then tiles it, retrying while
// the layout is active (Supervise may relaunch mpv with a new pid).
// placeWhenReady waits for the mpv window to map, tiles it, then keeps
// re-asserting its geometry on a timer. The re-assertion matters because mpv
// resizes its own window to the camera's native resolution when the stream
// loads (and mpv 0.35 has no flag to disable that); re-issuing the sway
// resize snaps the window back into its cell, portably across mpv versions.
func (d *Daemon) placeWhenReady(ctx context.Context, p *player.Player, rect compositor.Rect) {
var lastPID int
ticker := time.NewTicker(500 * time.Millisecond)
var readyPID int
ticker := time.NewTicker(1 * time.Second)
defer ticker.Stop()
for {
if ctx.Err() != nil {
return
}
pid := p.PID()
if pid != 0 && pid != lastPID {
if err := d.comp.WaitForWindow(ctx, pid, 15*time.Second); err == nil {
if err := d.comp.Place(ctx, pid, rect); err != nil {
d.log.Warn("place failed", "slot", p.Slot, "err", err)
} else {
lastPID = pid
d.log.Debug("window placed", "slot", p.Slot, "pid", pid, "rect", rect)
if pid != 0 {
// New process: wait for its window to map before positioning.
if pid != readyPID {
if err := d.comp.WaitForWindow(ctx, pid, 15*time.Second); err != nil {
goto wait
}
readyPID = pid
d.log.Debug("window mapped", "slot", p.Slot, "pid", pid, "rect", rect)
}
// Re-assert geometry every tick to override mpv's auto-resize.
if err := d.comp.Place(ctx, pid, rect); err != nil {
d.log.Debug("place failed", "slot", p.Slot, "err", err)
}
}
wait:
select {
case <-ctx.Done():
return

View File

@@ -67,12 +67,10 @@ func (p *Player) args() []string {
"--cursor-autohide=always",
"--no-border",
"--fullscreen=no", // we tile via the compositor, not fullscreen
// Never let mpv resize its own window to the camera's native
// resolution — the compositor owns tile geometry. Without this a
// high-res camera grows its window and overlaps its neighbours.
"--auto-window-resize=no",
// Scale video to fill the tile (letterboxed to preserve aspect); the
// window size is fixed by the compositor, not by the video.
// Keep aspect (letterbox) inside the tile; the compositor owns the
// window size, not the video. mpv still resizes its window to the
// video resolution on load (and mpv 0.35 lacks the flag to disable
// that), so the daemon re-asserts each tile's geometry on a timer.
"--keepaspect=yes",
"--title=" + p.Title(),
"--input-ipc-server=" + p.ipcPath,