Fix invisible/flashing clock, map Protect's 8-camera preset, warn on gaps
Three separate faults made cameras "not load" and the clock misbehave. Clock rendered as nothing, or flashed ~200ms/second. The time was drawn as an ASS osd-overlay pushed over mpv IPC, but on mpv 0.35 + Mesa/V3D + sway an OSD overlay is rendered only on the frame where its content *changes*. Every layer reports success while this happens (mpv returns error:success, vo-configured is true, and sway reports the window visible at the right rect), so it looks like a stacking or font bug and is neither. Ruled out: pushing at 20Hz (identical content is ignored, so it still only redrew when the second flipped), osd-msg1, show-text, and --pause (mpv stops redrawing entirely). Fonts were never the issue. The time is now baked into every frame by a drawtext filter re-reading a small file the ticker rewrites once a second, with two constraints that cost real time to find and are pinned by tests: - The canvas alpha must be > 0. A fully transparent canvas (black@0.0 with --alpha=yes) makes the glyphs inherit alpha 0 and the compositor draws nothing -- this was the original invisible clock. New clock background_opacity (default 0.45) is clamped in config *and* in args() so no code path can produce an invisible clock. - Readahead must be off. drawtext stamps the time when a frame is *generated*, so buffering ahead makes the visible clock lag by the readahead and swallows text-file updates entirely. Since the text now arrives through a file, the clock needs no IPC socket: dropped --input-ipc-server, the ipcPath field, and the stale-socket removal. assEscape goes with the ASS path. `views import` produced layouts with holes. viewmap derived the grid from the slot count alone and ignored Protect's `layout` field, so Protect's asymmetric 8-camera preset (four 2x2 tiles plus a right column of four 1x1) landed as 8 tiles in a 3x3 grid -- the bottom-right cell was simply empty and rendered as a blank rectangle. That preset is now mapped exactly; other counts keep the uniform GridForSlots fallback rather than guessing at presets I have not observed. Import also warns when a mapping would leave empty cells or references a camera missing from the config, so a silent hole cannot reach the screen again. Also: - clock.corner gains bottom-center and top-center (centered horizontally, Margin still applies vertically). - placeClock no longer re-issues `resize set` every tick. Re-asserting geometry on a correctly-sized window makes sway send a configure event, which makes mpv reallocate buffers and blank for a frame. New compositor.Raise re-asserts z-order only, which is all the 2s tick needs; geometry is re-placed only when it has actually drifted. - README documents why the clock is drawn this way, the preset table and how to add another from `views dump`, and three troubleshooting entries for failure modes that all look like bugs: a blank tile whose mpv is running (a stale camera entry -- re-adopting a camera in Protect assigns a new id and often a slightly different name, and `discover` never prunes), cameras in `cameras:` not being on screen (only the active layout's tiles stream), and black bars inside tiles (non-16:9 grid cells; --panscan=1.0 crops to fill instead). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LYhTnkp7VzJ67THeicgfAQ
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@@ -26,7 +26,11 @@ player:
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# interval (staggered) so latency can't slowly
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# drift; 0 = off. 600 keeps drift to a few sec.
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restart_backoff_seconds: 3
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extra_args: []
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extra_args: [] # appended verbatim to every stream's mpv.
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# ["--panscan=1.0"] crops each feed to fill its
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# tile instead of letterboxing it — useful when
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# the grid's cells aren't 16:9, at the cost of the
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# top/bottom of the field of view.
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# Camera catalog. Normally populated by `rtsp-streamer discover`; shown here
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# by hand for illustration. Each camera can carry multiple stream qualities
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@@ -94,10 +98,17 @@ clock:
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format: "15:04:05" # Go time layout (24-hour w/ seconds). Others:
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# "3:04:05 PM" · "Mon Jan 2 15:04"
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corner: bottom-right # bottom-right | bottom-left | top-right | top-left
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# | bottom-center | top-center
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# the *-center positions center horizontally and
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# ignore margin on that axis
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font_size: 44 # glyph height in px
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width: 300 # overlay window size in px
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height: 72
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margin: 24 # gap from the screen edges in px
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background_opacity: 0.45 # alpha of the backing box behind the text.
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# MUST be > 0: on a fully transparent canvas the
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# glyphs inherit alpha 0 and nothing is drawn at
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# all. 0/absent is clamped to this default.
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# Re-sync the active layout from its linked UniFi Protect live view every N
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# seconds (0 = off). Layouts created by `views import` carry a `protect_view:`
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