adding resize rules
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@@ -67,6 +67,13 @@ func (p *Player) args() []string {
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"--cursor-autohide=always",
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"--cursor-autohide=always",
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"--no-border",
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"--no-border",
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"--fullscreen=no", // we tile via the compositor, not fullscreen
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"--fullscreen=no", // we tile via the compositor, not fullscreen
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// Never let mpv resize its own window to the camera's native
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// resolution — the compositor owns tile geometry. Without this a
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// high-res camera grows its window and overlaps its neighbours.
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"--auto-window-resize=no",
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// Scale video to fill the tile (letterboxed to preserve aspect); the
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// window size is fixed by the compositor, not by the video.
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"--keepaspect=yes",
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"--title=" + p.Title(),
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"--title=" + p.Title(),
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"--input-ipc-server=" + p.ipcPath,
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"--input-ipc-server=" + p.ipcPath,
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"--hwdec=" + p.cfg.HWDec,
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"--hwdec=" + p.cfg.HWDec,
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