Add text_command + refresh live-text keys
Introduce a per-key `text_command` + `refresh` feature: the service periodically runs a shell command and renders its stdout as the key's text overlay, compositing over the base icon (or a black background for text-only keys) each tick. `text` acts as the static fallback shown before the first run or when the command errors/outputs nothing. A refresh goroutine owns the key's image and also handles an optional poll block (choosing icon_true/icon_false per tick). Adds `$(...)` sugar in `text` as shorthand for `text_command`. - internal/config: add TextCommand/Refresh fields to KeyConfig - cmd/streamdeck: refreshTextKey goroutine, runTextCommand, unwrapCmdSubst - config.example.yaml: document the feature with a `flow` pomodoro live-countdown example (status --short, toggle/skip/stop/gui) - modules.example.yaml: example config updates Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01TEoLyNbtbjbDq7aTWAymUG
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@@ -27,6 +27,12 @@ type KeyConfig struct {
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TextColor string `yaml:"text_color"` // text color: "white" (default), "black", "red", "blue", or hex "#RRGGBB"
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Command string `yaml:"command"` // shell command to run on press
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// Dynamic text: periodically run TextCommand and render its stdout as the
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// key's text overlay. Refresh is the interval (default 1s, floor 250ms).
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// Text (above) is the static fallback / initial value.
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TextCommand string `yaml:"text_command"` // shell command whose stdout becomes the overlay text
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Refresh string `yaml:"refresh"` // how often to re-run text_command, e.g. "1s" (default: "1s")
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// Toggle/status keys: show different icons based on polled state.
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IconTrue string `yaml:"icon_true"` // icon when poll match is true
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IconFalse string `yaml:"icon_false"` // icon when poll match is false
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