641 lines
16 KiB
Go
641 lines
16 KiB
Go
package main
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import (
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"bufio"
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"context"
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"encoding/json"
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"flag"
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"fmt"
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"image"
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"image/draw"
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"image/gif"
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_ "image/jpeg"
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_ "image/png"
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"log"
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"net"
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"os"
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"os/exec"
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"path/filepath"
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"runtime"
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"strings"
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"sync"
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"time"
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"github.com/WoodardDigital/streamdeck-go/internal/config"
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"github.com/WoodardDigital/streamdeck-go/internal/device"
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"github.com/WoodardDigital/streamdeck-go/internal/modules"
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"github.com/fsnotify/fsnotify"
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"github.com/srwiley/oksvg"
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"github.com/srwiley/rasterx"
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"gopkg.in/yaml.v3"
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)
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// helperSocketPath returns the Unix socket path for the privileged helper.
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// /run is the standard location on Linux; /var/run is used on macOS.
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func helperSocketPath() string {
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if runtime.GOOS == "darwin" {
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return "/var/run/streamdeck-go/helper.sock"
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}
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return "/run/streamdeck-go/helper.sock"
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}
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func main() {
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cfgPath := flag.String("config", defaultConfigPath(), "path to config file")
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flag.Parse()
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if err := ensureConfigDir(*cfgPath); err != nil {
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log.Fatalf("setup: %v", err)
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}
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cfg, err := config.Load(*cfgPath)
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if err != nil {
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log.Fatalf("config: %v", err)
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}
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reg, err := modules.LoadRegistry(config.ModulesPath(*cfgPath))
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if err != nil {
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log.Fatalf("modules: %v", err)
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}
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// Open device — if not present at startup, wait for it.
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sd := mustConnect(cfg.Device.VendorID, cfg.Device.ProductID)
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// runDone receives true if run() exited because the device died,
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// false if it exited cleanly due to context cancellation.
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runDone := make(chan bool, 1)
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ctx, cancel := context.WithCancel(context.Background())
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startRun := func() {
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go func() {
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deviceDied := run(ctx, sd, cfg, reg)
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runDone <- deviceDied
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}()
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}
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startRun()
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watcher, err := fsnotify.NewWatcher()
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if err != nil {
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log.Fatalf("watcher: %v", err)
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}
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defer watcher.Close()
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_ = watcher.Add(*cfgPath)
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_ = watcher.Add(filepath.Dir(*cfgPath))
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for {
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select {
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// Device died (disconnect, USB suspend, etc.) — reconnect and restart.
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case deviceDied := <-runDone:
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if !deviceDied {
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// Clean cancellation from a config reload below; already restarted.
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continue
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}
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log.Println("device disconnected — waiting for reconnect...")
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sd.Close()
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sd = mustConnect(cfg.Device.VendorID, cfg.Device.ProductID)
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log.Println("device reconnected")
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ctx, cancel = context.WithCancel(context.Background())
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startRun()
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// Config file or modules file changed — reload and restart run().
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case event, ok := <-watcher.Events:
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if !ok {
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cancel()
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return
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}
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cfgChanged := filepath.Clean(event.Name) == filepath.Clean(*cfgPath)
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modChanged := filepath.Clean(event.Name) == filepath.Clean(config.ModulesPath(*cfgPath))
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if !cfgChanged && !modChanged {
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continue
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}
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if !event.Has(fsnotify.Write) && !event.Has(fsnotify.Create) {
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continue
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}
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log.Println("config changed, reloading...")
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cancel()
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<-runDone // wait for run() to fully exit before restarting
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newCfg, err := config.Load(*cfgPath)
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if err != nil {
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log.Printf("reload: bad config: %v — keeping current config", err)
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} else {
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cfg = newCfg
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}
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newReg, err := modules.LoadRegistry(config.ModulesPath(*cfgPath))
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if err != nil {
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log.Printf("reload: bad modules: %v — keeping current modules", err)
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} else {
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reg = newReg
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}
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ctx, cancel = context.WithCancel(context.Background())
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startRun()
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case err, ok := <-watcher.Errors:
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if !ok {
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cancel()
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return
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}
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log.Printf("watcher error: %v", err)
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}
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}
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}
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// run initialises the deck and handles button presses until ctx is cancelled
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// or the device dies. Returns true if the device died, false if ctx was cancelled.
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func run(ctx context.Context, sd *device.StreamDeck, cfg *config.Config, reg *modules.Registry) (deviceDied bool) {
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// Recover from any panic inside this goroutine tree.
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defer func() {
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if r := recover(); r != nil {
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log.Printf("panic in run: %v — treating as device error", r)
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deviceDied = true
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}
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}()
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if err := sd.Reset(); err != nil {
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log.Printf("warn: reset: %v", err)
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}
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if err := sd.SetBrightness(cfg.Brightness); err != nil {
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log.Printf("warn: brightness: %v", err)
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}
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for i := 0; i < sd.KeyCount(); i++ {
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if err := sd.ClearKey(i); err != nil {
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log.Printf("warn: clear key %d: %v", i, err)
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}
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}
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// Track animation/poll goroutines so we can wait for them on exit.
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var wg sync.WaitGroup
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// triggers lets button presses immediately re-poll toggle keys.
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triggers := make(map[int]chan struct{})
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for keyIdx, keyCfg := range cfg.Keys {
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// Resolve module-based commands to shell strings before any other logic.
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if keyCfg.Module != "" {
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resolved, err := reg.Resolve(keyCfg.Module, keyCfg.Function, keyCfg.Params)
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if err != nil {
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log.Printf("key %d: module: %v", keyIdx, err)
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continue
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}
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keyCfg.Command = resolved
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}
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if keyCfg.Poll != nil && keyCfg.Poll.Module != "" {
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resolved, err := reg.Resolve(keyCfg.Poll.Module, keyCfg.Poll.Function, keyCfg.Poll.Params)
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if err != nil {
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log.Printf("key %d: poll module: %v", keyIdx, err)
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continue
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}
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keyCfg.Poll.Command = resolved
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}
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// Toggle/status key: managed by a polling goroutine.
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if keyCfg.Poll != nil {
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if keyCfg.IconTrue == "" || keyCfg.IconFalse == "" {
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log.Printf("key %d: toggle key requires icon_on and icon_off", keyIdx)
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continue
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}
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trigger := make(chan struct{}, 1)
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triggers[keyIdx] = trigger
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wg.Add(1)
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go func(idx int, kCfg config.KeyConfig, trig chan struct{}) {
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defer wg.Done()
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defer func() {
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if r := recover(); r != nil {
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log.Printf("panic in pollKey %d: %v", idx, r)
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}
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}()
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pollKey(ctx, sd, idx, kCfg, cfg.IconsDir, trig)
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}(keyIdx, keyCfg, trigger)
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continue
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}
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// Regular key: load icon once.
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if keyCfg.Icon == "" {
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continue
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}
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iconPath := filepath.Join(cfg.IconsDir, keyCfg.Icon)
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if strings.ToLower(filepath.Ext(keyCfg.Icon)) == ".gif" {
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frames, delays, err := loadGIF(sd, iconPath)
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if err != nil {
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log.Printf("key %d: load gif %q: %v", keyIdx, keyCfg.Icon, err)
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continue
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}
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wg.Add(1)
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go func(idx int, f [][]byte, d []time.Duration) {
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defer wg.Done()
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defer func() {
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if r := recover(); r != nil {
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log.Printf("panic in animateKey %d: %v", idx, r)
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}
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}()
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animateKey(ctx, sd, idx, f, d)
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}(keyIdx, frames, delays)
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} else {
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img, err := loadImage(iconPath)
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if err != nil {
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log.Printf("key %d: load icon %q: %v", keyIdx, keyCfg.Icon, err)
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continue
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}
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if err := sd.SetKeyImage(keyIdx, img); err != nil {
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log.Printf("key %d: set image: %v", keyIdx, err)
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}
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}
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}
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log.Printf("stream deck ready (%d keys)", sd.KeyCount())
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prev := make([]bool, sd.KeyCount())
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consecutiveErrors := 0
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for {
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select {
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case <-ctx.Done():
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wg.Wait()
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return false
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default:
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}
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buttons, err := sd.ReadButtons()
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if err != nil {
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consecutiveErrors++
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if consecutiveErrors >= 3 {
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log.Printf("device error (gave up after %d attempts): %v", consecutiveErrors, err)
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// Cancel animations, wait for them to stop, then signal device death.
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wg.Wait()
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return true
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}
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log.Printf("read error (%d/3): %v", consecutiveErrors, err)
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time.Sleep(200 * time.Millisecond)
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continue
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}
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consecutiveErrors = 0
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if buttons == nil {
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continue // 250 ms timeout, no data
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}
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for i, pressed := range buttons {
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if pressed && !prev[i] {
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keyCfg, ok := cfg.Keys[i]
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if !ok || keyCfg.Command == "" {
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continue
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}
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log.Printf("key %d pressed → %s", i, keyCfg.Command)
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go func(cmd string) {
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defer func() {
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if r := recover(); r != nil {
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log.Printf("panic running command %q: %v", cmd, r)
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}
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}()
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runCommand(cmd)
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}(keyCfg.Command)
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// For toggle keys, signal the poll goroutine to re-check state
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// shortly after the command runs (gives the system time to update).
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if ch, ok := triggers[i]; ok {
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select {
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case ch <- struct{}{}:
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default:
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}
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}
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}
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}
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prev = buttons
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}
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}
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// pollKey watches the state of a toggle key and keeps its icon up to date.
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// It polls on an interval and also re-polls when triggered (e.g. after a button press).
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func pollKey(ctx context.Context, sd *device.StreamDeck, keyIdx int, keyCfg config.KeyConfig, iconsDir string, trigger <-chan struct{}) {
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interval := 2 * time.Second
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if keyCfg.Poll.Interval != "" {
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if d, err := time.ParseDuration(keyCfg.Poll.Interval); err == nil {
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interval = d
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} else {
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log.Printf("key %d: invalid poll interval %q, using 2s", keyIdx, keyCfg.Poll.Interval)
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}
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}
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imgTrue, err := loadImage(filepath.Join(iconsDir, keyCfg.IconTrue))
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if err != nil {
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log.Printf("key %d: load icon_true %q: %v", keyIdx, keyCfg.IconTrue, err)
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return
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}
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imgFalse, err := loadImage(filepath.Join(iconsDir, keyCfg.IconFalse))
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if err != nil {
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log.Printf("key %d: load icon_false %q: %v", keyIdx, keyCfg.IconFalse, err)
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return
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}
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lastState := -1 // unknown, forces initial icon set
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applyState := func() {
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state := queryPollState(keyCfg.Poll)
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if state == lastState {
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return
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}
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lastState = state
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img := imgFalse
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if state == 1 {
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img = imgTrue
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}
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if err := sd.SetKeyImage(keyIdx, img); err != nil {
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log.Printf("key %d: set poll icon: %v", keyIdx, err)
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}
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}
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applyState() // set icon immediately on startup
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ticker := time.NewTicker(interval)
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defer ticker.Stop()
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for {
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select {
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case <-ctx.Done():
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return
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case <-ticker.C:
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applyState()
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case <-trigger:
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// Wait briefly for the toggle command to take effect, then re-poll.
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select {
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case <-ctx.Done():
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return
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case <-time.After(400 * time.Millisecond):
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}
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applyState()
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}
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}
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}
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// queryPollState runs the poll command and returns 1 (on) or 0 (off).
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// If Match is set, checks for that substring in stdout.
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// If Match is empty, uses exit code: 0 → on, non-zero → off.
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func queryPollState(poll *config.PollConfig) int {
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cmd := exec.Command("sh", "-c", poll.Command)
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output, err := cmd.Output()
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if poll.Match == "" {
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if err == nil {
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return 1
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}
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return 0
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}
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if strings.Contains(string(output), poll.Match) {
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return 1
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}
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return 0
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}
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// mustConnect blocks until the device opens successfully.
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//
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// Strategy: try quickly at first (device may just be enumerating), then settle
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// into a short fixed interval. We deliberately avoid long exponential backoff
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// because in KVM setups the device is guaranteed to come back — we just don't
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// know when. A 2s poll means the deck is live within ~2s of switching back.
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func mustConnect(vendorID, productID uint16) *device.StreamDeck {
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const (
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quickRetries = 5
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quickInterval = 500 * time.Millisecond
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pollInterval = 2 * time.Second
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)
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for i := 0; ; i++ {
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sd, err := device.Open(vendorID, productID)
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if err == nil {
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return sd
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}
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wait := pollInterval
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if i < quickRetries {
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wait = quickInterval
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}
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log.Printf("could not open device: %v — retrying in %s", err, wait)
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time.Sleep(wait)
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}
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}
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// animateKey cycles pre-encoded GIF frames on a key until ctx is cancelled.
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func animateKey(ctx context.Context, sd *device.StreamDeck, keyIdx int, frames [][]byte, delays []time.Duration) {
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for {
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for i, frame := range frames {
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select {
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case <-ctx.Done():
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return
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default:
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}
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if err := sd.SetKeyFrame(keyIdx, frame); err != nil {
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log.Printf("key %d: animate frame %d: %v", keyIdx, i, err)
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}
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select {
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case <-ctx.Done():
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return
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case <-time.After(delays[i]):
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}
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}
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}
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}
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// loadGIF decodes a GIF and pre-encodes every frame as JPEG bytes.
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func loadGIF(sd *device.StreamDeck, path string) (frames [][]byte, delays []time.Duration, err error) {
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f, err := os.Open(path)
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if err != nil {
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return nil, nil, err
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}
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defer f.Close()
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g, err := gif.DecodeAll(f)
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if err != nil {
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return nil, nil, err
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}
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canvas := image.NewRGBA(image.Rect(0, 0, g.Config.Width, g.Config.Height))
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for i, frame := range g.Image {
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draw.Draw(canvas, frame.Bounds(), frame, frame.Bounds().Min, draw.Over)
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encoded, err := sd.EncodeFrame(canvas)
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if err != nil {
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return nil, nil, err
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}
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frames = append(frames, encoded)
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d := g.Delay[i]
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if d <= 0 {
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d = 10
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}
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delays = append(delays, time.Duration(d)*10*time.Millisecond)
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}
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return frames, delays, nil
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}
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func loadImage(path string) (image.Image, error) {
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if strings.ToLower(filepath.Ext(path)) == ".svg" {
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return loadSVG(path)
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}
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f, err := os.Open(path)
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if err != nil {
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return nil, err
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}
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defer f.Close()
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img, _, err := image.Decode(f)
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return img, err
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}
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func loadSVG(path string) (image.Image, error) {
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icon, err := oksvg.ReadIcon(path, oksvg.StrictErrorMode)
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if err != nil {
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return nil, err
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}
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const size = 96
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icon.SetTarget(0, 0, size, size)
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rgba := image.NewRGBA(image.Rect(0, 0, size, size))
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scanner := rasterx.NewScannerGV(size, size, rgba, rgba.Bounds())
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raster := rasterx.NewDasher(size, size, scanner)
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icon.Draw(raster, 1.0)
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return rgba, nil
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}
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func runCommand(cmd string) {
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if strings.HasPrefix(cmd, "priv:") {
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name := strings.TrimPrefix(cmd, "priv:")
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if err := runPrivileged(name); err != nil {
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log.Printf("privileged command %q: %v", name, err)
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}
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return
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}
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c := exec.Command("sh", "-c", cmd)
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c.Stdout = os.Stdout
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c.Stderr = os.Stderr
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if err := c.Run(); err != nil {
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log.Printf("command %q: %v", cmd, err)
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}
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}
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// runPrivileged dispatches a named privileged command.
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// On macOS: reads the user's local whitelist and runs via osascript (admin auth dialog).
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// On Linux: sends to the root helper daemon over its Unix socket.
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func runPrivileged(name string) error {
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if runtime.GOOS == "darwin" {
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return runPrivilegedDarwin(name)
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}
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return runPrivilegedHelper(name)
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}
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// runPrivilegedDarwin looks up name in ~/.config/streamdeck-go/privileged.yaml
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// and executes it via osascript, which shows the standard macOS admin auth dialog.
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func runPrivilegedDarwin(name string) error {
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wlPath := darwinWhitelistPath()
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commands, err := loadPrivilegedCommands(wlPath)
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if err != nil {
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return fmt.Errorf("load whitelist %q: %w", wlPath, err)
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}
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shell, ok := commands[name]
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if !ok {
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return fmt.Errorf("unknown command %q — add it to %s", name, wlPath)
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}
|
|
script := fmt.Sprintf(`do shell script %q with administrator privileges`, shell)
|
|
out, err := exec.Command("osascript", "-e", script).CombinedOutput()
|
|
if err != nil {
|
|
return fmt.Errorf("%w: %s", err, out)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// runPrivilegedHelper sends a named command to the root helper daemon over its Unix socket.
|
|
func runPrivilegedHelper(name string) error {
|
|
conn, err := net.Dial("unix", helperSocketPath())
|
|
if err != nil {
|
|
return fmt.Errorf("helper unavailable (is streamdeck-go-helper.service running?): %w", err)
|
|
}
|
|
defer conn.Close()
|
|
|
|
req, _ := json.Marshal(map[string]string{"command": name})
|
|
if _, err := fmt.Fprintf(conn, "%s\n", req); err != nil {
|
|
return fmt.Errorf("send: %w", err)
|
|
}
|
|
|
|
scanner := bufio.NewScanner(conn)
|
|
if !scanner.Scan() {
|
|
return fmt.Errorf("no response from helper")
|
|
}
|
|
|
|
var resp struct {
|
|
OK bool `json:"ok"`
|
|
Error string `json:"error"`
|
|
}
|
|
if err := json.Unmarshal(scanner.Bytes(), &resp); err != nil {
|
|
return fmt.Errorf("bad response: %w", err)
|
|
}
|
|
if !resp.OK {
|
|
return fmt.Errorf("%s", resp.Error)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func darwinWhitelistPath() string {
|
|
base := os.Getenv("XDG_CONFIG_HOME")
|
|
if base == "" {
|
|
home, _ := os.UserHomeDir()
|
|
base = filepath.Join(home, ".config")
|
|
}
|
|
return filepath.Join(base, "streamdeck-go", "privileged.yaml")
|
|
}
|
|
|
|
func loadPrivilegedCommands(path string) (map[string]string, error) {
|
|
data, err := os.ReadFile(path)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
var wl struct {
|
|
Commands map[string]string `yaml:"commands"`
|
|
}
|
|
if err := yaml.Unmarshal(data, &wl); err != nil {
|
|
return nil, err
|
|
}
|
|
if wl.Commands == nil {
|
|
return map[string]string{}, nil
|
|
}
|
|
return wl.Commands, nil
|
|
}
|
|
|
|
func defaultConfigPath() string {
|
|
return config.DefaultConfigPath()
|
|
}
|
|
|
|
func ensureConfigDir(cfgPath string) error {
|
|
dir := filepath.Dir(cfgPath)
|
|
iconsDir := filepath.Join(dir, "icons")
|
|
if err := os.MkdirAll(iconsDir, 0755); err != nil {
|
|
return err
|
|
}
|
|
if _, err := os.Stat(cfgPath); os.IsNotExist(err) {
|
|
return os.WriteFile(cfgPath, []byte(defaultConfig(iconsDir)), 0644)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func defaultConfig(iconsDir string) string {
|
|
return `# streamdeck-go configuration
|
|
# https://github.com/WoodardDigital/streamdeck-go
|
|
|
|
icons_dir: ` + iconsDir + `
|
|
brightness: 70
|
|
|
|
# USB IDs — defaults match Stream Deck XL v2.
|
|
# Run: lsusb | grep Elgato
|
|
device:
|
|
vendor_id: 0x0fd9
|
|
product_id: 0x00ba
|
|
|
|
# Keys are 0-indexed, left-to-right, top-to-bottom.
|
|
# Stream Deck XL layout (8 columns x 4 rows):
|
|
#
|
|
# 0 1 2 3 4 5 6 7
|
|
# 8 9 10 11 12 13 14 15
|
|
# 16 17 18 19 20 21 22 23
|
|
# 24 25 26 27 28 29 30 31
|
|
#
|
|
# icon: filename inside icons_dir (PNG, JPEG, or GIF)
|
|
# command: shell command to run on press
|
|
|
|
keys: {}
|
|
`
|
|
}
|
|
|