Three separate faults made cameras "not load" and the clock misbehave. Clock rendered as nothing, or flashed ~200ms/second. The time was drawn as an ASS osd-overlay pushed over mpv IPC, but on mpv 0.35 + Mesa/V3D + sway an OSD overlay is rendered only on the frame where its content *changes*. Every layer reports success while this happens (mpv returns error:success, vo-configured is true, and sway reports the window visible at the right rect), so it looks like a stacking or font bug and is neither. Ruled out: pushing at 20Hz (identical content is ignored, so it still only redrew when the second flipped), osd-msg1, show-text, and --pause (mpv stops redrawing entirely). Fonts were never the issue. The time is now baked into every frame by a drawtext filter re-reading a small file the ticker rewrites once a second, with two constraints that cost real time to find and are pinned by tests: - The canvas alpha must be > 0. A fully transparent canvas (black@0.0 with --alpha=yes) makes the glyphs inherit alpha 0 and the compositor draws nothing -- this was the original invisible clock. New clock background_opacity (default 0.45) is clamped in config *and* in args() so no code path can produce an invisible clock. - Readahead must be off. drawtext stamps the time when a frame is *generated*, so buffering ahead makes the visible clock lag by the readahead and swallows text-file updates entirely. Since the text now arrives through a file, the clock needs no IPC socket: dropped --input-ipc-server, the ipcPath field, and the stale-socket removal. assEscape goes with the ASS path. `views import` produced layouts with holes. viewmap derived the grid from the slot count alone and ignored Protect's `layout` field, so Protect's asymmetric 8-camera preset (four 2x2 tiles plus a right column of four 1x1) landed as 8 tiles in a 3x3 grid -- the bottom-right cell was simply empty and rendered as a blank rectangle. That preset is now mapped exactly; other counts keep the uniform GridForSlots fallback rather than guessing at presets I have not observed. Import also warns when a mapping would leave empty cells or references a camera missing from the config, so a silent hole cannot reach the screen again. Also: - clock.corner gains bottom-center and top-center (centered horizontally, Margin still applies vertically). - placeClock no longer re-issues `resize set` every tick. Re-asserting geometry on a correctly-sized window makes sway send a configure event, which makes mpv reallocate buffers and blank for a frame. New compositor.Raise re-asserts z-order only, which is all the 2s tick needs; geometry is re-placed only when it has actually drifted. - README documents why the clock is drawn this way, the preset table and how to add another from `views dump`, and three troubleshooting entries for failure modes that all look like bugs: a blank tile whose mpv is running (a stale camera entry -- re-adopting a camera in Protect assigns a new id and often a slightly different name, and `discover` never prunes), cameras in `cameras:` not being on screen (only the active layout's tiles stream), and black bars inside tiles (non-16:9 grid cells; --panscan=1.0 crops to fill instead). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LYhTnkp7VzJ67THeicgfAQ
118 lines
5.5 KiB
YAML
118 lines
5.5 KiB
YAML
# Example rtsp-streamer config. Copy to ~/.config/rtsp-streamer/config.yaml
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# (or point $RTSP_STREAMER_CONFIG at it) and edit. Keep secrets out of it by
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# using password_env instead of an inline password.
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controller:
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host: 192.168.1.1 # UniFi OS console IP / hostname
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username: viewer # a local Protect user with camera view access
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password_env: RTSP_STREAMER_PASSWORD # read the password from this env var
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verify_tls: false # UniFi ships a self-signed cert
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rtsp_port: 7441 # Protect RTSPS port (default)
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# Pin the render resolution, or leave empty to auto-detect from the connected
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# output via sway.
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display:
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width: 1920
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height: 1080
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player:
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hwdec: v4l2m2m-copy # Pi 4 hardware H.264 decoder. "auto-safe" often
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# won't engage it; "no" forces software.
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profile: low-latency
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max_fps: 0 # cap rendered fps (0 = uncapped); trims render load
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audio: false # streams are muted by default (saves CPU too);
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# set true to decode and play camera audio
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resync_seconds: 600 # reconnect each stream to the live edge on this
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# interval (staggered) so latency can't slowly
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# drift; 0 = off. 600 keeps drift to a few sec.
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restart_backoff_seconds: 3
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extra_args: [] # appended verbatim to every stream's mpv.
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# ["--panscan=1.0"] crops each feed to fill its
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# tile instead of letterboxing it — useful when
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# the grid's cells aren't 16:9, at the cost of the
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# top/bottom of the field of view.
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# Camera catalog. Normally populated by `rtsp-streamer discover`; shown here
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# by hand for illustration. Each camera can carry multiple stream qualities
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# (high/medium/low) so a tile can choose which to pull. Layouts reference
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# cameras by `name`. (A single `rtsp:` URL instead of `streams:` also works.)
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cameras:
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- id: 60a1b2c3d4e5f6 # UniFi Protect camera id (blank for manual entries)
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name: Front Door
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streams:
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high: rtsps://192.168.1.1:7441/aBcD1234?enableSrtp
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low: rtsps://192.168.1.1:7441/aBcD5678?enableSrtp
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- name: Driveway
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streams:
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high: rtsps://192.168.1.1:7441/eFgH1234?enableSrtp
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low: rtsps://192.168.1.1:7441/eFgH5678?enableSrtp
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- name: Back Yard
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streams:
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low: rtsps://192.168.1.1:7441/iJkL9012?enableSrtp
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- name: Garage
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rtsp: rtsps://192.168.1.1:7441/mNoP3456?enableSrtp # legacy single-URL form
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# Layouts place cameras on a base grid (COLSxROWS). Cameras are "tiles" that
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# may span multiple cells, so you can mix a big main view with small side
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# tiles. Up to 16 cameras per layout. Edit these interactively with
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# `rtsp-streamer tui` (a live ASCII preview shows the arrangement).
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layouts:
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# Simple even grid: four 1x1 tiles on a 2x2.
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- name: quad
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grid: 2x2
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tiles:
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- {camera: Front Door, col: 0, row: 0}
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- {camera: Driveway, col: 1, row: 0}
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- {camera: Back Yard, col: 0, row: 1}
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- {camera: Garage, col: 1, row: 1}
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# Security-wall style: one big 3x3 main view (high quality) + a right column
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# of three small tiles on the low substream to keep decode load down.
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- name: main-plus
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grid: 4x3
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tiles:
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- {camera: Front Door, col: 0, row: 0, colspan: 3, rowspan: 3, quality: high}
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- {camera: Driveway, col: 3, row: 0, quality: low}
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- {camera: Back Yard, col: 3, row: 1, quality: low}
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- {camera: Garage, col: 3, row: 2, quality: low}
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- name: front-focus
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grid: 1x1
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tiles:
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- {camera: Front Door, col: 0, row: 0}
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# The older one-camera-per-cell "slots" form still works and is upgraded to
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# tiles automatically when you edit it:
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# grid: 3x3
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# slots: [Front Door, Driveway, Back Yard, Garage, "", "", "", "", ""]
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active_layout: quad
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# On-screen clock overlay: a small always-on-top window showing the local time,
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# drawn as white text with a black outline so it stays legible over both bright
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# (day) and dark (night) camera scenes. The time is computed in the given
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# timezone (DST handled automatically), independent of the host clock's zone.
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clock:
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enabled: true
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timezone: America/Denver # IANA name; "Local" uses the system zone
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format: "15:04:05" # Go time layout (24-hour w/ seconds). Others:
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# "3:04:05 PM" · "Mon Jan 2 15:04"
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corner: bottom-right # bottom-right | bottom-left | top-right | top-left
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# | bottom-center | top-center
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# the *-center positions center horizontally and
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# ignore margin on that axis
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font_size: 44 # glyph height in px
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width: 300 # overlay window size in px
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height: 72
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margin: 24 # gap from the screen edges in px
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background_opacity: 0.45 # alpha of the backing box behind the text.
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# MUST be > 0: on a fully transparent canvas the
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# glyphs inherit alpha 0 and nothing is drawn at
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# all. 0/absent is clamped to this default.
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# Re-sync the active layout from its linked UniFi Protect live view every N
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# seconds (0 = off). Layouts created by `views import` carry a `protect_view:`
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# and are re-synced when this is set. Requires the controller password at
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# runtime (export RTSP_STREAMER_PASSWORD for the daemon).
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view_refresh_seconds: 0
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